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	<title>earlyworm</title>
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	<link>http://earlyworm.org</link>
	<description>portfolio for will earl</description>
	<lastBuildDate>Tue, 08 May 2012 11:52:07 +0000</lastBuildDate>
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		<title>VFX Showreel 2012</title>
		<link>http://earlyworm.org/2012/vfx-showreel-2012/</link>
		<comments>http://earlyworm.org/2012/vfx-showreel-2012/#comments</comments>
		<pubDate>Tue, 08 May 2012 11:52:07 +0000</pubDate>
		<dc:creator>earlywill</dc:creator>
				<category><![CDATA[aardman]]></category>
		<category><![CDATA[dneg]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[weta]]></category>

		<guid isPermaLink="false">http://earlyworm.org/?p=1260</guid>
		<description><![CDATA[
]]></description>
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		<title>Filmbacks and Sensor Sizes for Matchmoving</title>
		<link>http://earlyworm.org/2012/filmbacks-and-sensor-sizes-for-matchmoving/</link>
		<comments>http://earlyworm.org/2012/filmbacks-and-sensor-sizes-for-matchmoving/#comments</comments>
		<pubDate>Thu, 29 Mar 2012 16:23:59 +0000</pubDate>
		<dc:creator>earlywill</dc:creator>
				<category><![CDATA[vfx]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[camera]]></category>
		<category><![CDATA[ccd]]></category>
		<category><![CDATA[cmos]]></category>
		<category><![CDATA[dslr]]></category>
		<category><![CDATA[filmback]]></category>
		<category><![CDATA[matchmoving]]></category>
		<category><![CDATA[maya]]></category>
		<category><![CDATA[python]]></category>
		<category><![CDATA[sensor]]></category>
		<category><![CDATA[tracking]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://earlyworm.org/?p=1219</guid>
		<description><![CDATA[A fairly common question in the world of VFX amongst people starting out is "What filmback setting should I use for matchmoving footage from my video camera?"]]></description>
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		<title>Band of Misfits!</title>
		<link>http://earlyworm.org/2012/band-of-misfits/</link>
		<comments>http://earlyworm.org/2012/band-of-misfits/#comments</comments>
		<pubDate>Mon, 20 Feb 2012 23:06:52 +0000</pubDate>
		<dc:creator>earlywill</dc:creator>
				<category><![CDATA[aardman]]></category>
		<category><![CDATA[the pirates]]></category>

		<guid isPermaLink="false">http://earlyworm.org/?p=1192</guid>
		<description><![CDATA[The Pirate Captain's ship. From "The Pirates! Band of Misfits!"]]></description>
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		<title>Eating</title>
		<link>http://earlyworm.org/2012/eating/</link>
		<comments>http://earlyworm.org/2012/eating/#comments</comments>
		<pubDate>Sat, 11 Feb 2012 01:08:48 +0000</pubDate>
		<dc:creator>earlywill</dc:creator>
				<category><![CDATA[photo]]></category>

		<guid isPermaLink="false">http://earlyworm.org/?p=1185</guid>
		<description><![CDATA[Resident of Bristol Zoo...]]></description>
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		<title>The Pirates! In An Adventure With Scientists</title>
		<link>http://earlyworm.org/2012/the-pirates-in-an-adventure-with-scientists/</link>
		<comments>http://earlyworm.org/2012/the-pirates-in-an-adventure-with-scientists/#comments</comments>
		<pubDate>Wed, 18 Jan 2012 14:46:26 +0000</pubDate>
		<dc:creator>earlywill</dc:creator>
				<category><![CDATA[aardman]]></category>
		<category><![CDATA[vfx]]></category>

		<guid isPermaLink="false">http://earlyworm.org/?p=1169</guid>
		<description><![CDATA[<p>Last year I managed to work on two films about pirates. The first being the fourth instalment of the Pirates of the Caribbean series and the second being Aardman&#8217;s The Pirates! In An Adventure With Scientists (or Band of Misfits &#8230;</p>]]></description>
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		<title>Cinestyle LUTs for Nuke and Shake</title>
		<link>http://earlyworm.org/2011/cinestyle-luts-for-nuke-and-shake/</link>
		<comments>http://earlyworm.org/2011/cinestyle-luts-for-nuke-and-shake/#comments</comments>
		<pubDate>Tue, 06 Sep 2011 22:21:18 +0000</pubDate>
		<dc:creator>earlywill</dc:creator>
				<category><![CDATA[vfx]]></category>
		<category><![CDATA[5dmk2]]></category>
		<category><![CDATA[canon]]></category>
		<category><![CDATA[dslr]]></category>
		<category><![CDATA[filmmaking]]></category>
		<category><![CDATA[lut]]></category>
		<category><![CDATA[nuke]]></category>
		<category><![CDATA[shake]]></category>

		<guid isPermaLink="false">http://earlyworm.org/?p=880</guid>
		<description><![CDATA[Quick post, just some colour lookup tables for Technicolor's Cinestyle profile for Canon DSLRs.]]></description>
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		<title>Udim Displacement Shader</title>
		<link>http://earlyworm.org/2011/udim-displacement-shader/</link>
		<comments>http://earlyworm.org/2011/udim-displacement-shader/#comments</comments>
		<pubDate>Mon, 28 Mar 2011 23:01:28 +0000</pubDate>
		<dc:creator>earlywill</dc:creator>
				<category><![CDATA[rebel cg]]></category>
		<category><![CDATA[3Delight]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[cyslice]]></category>
		<category><![CDATA[displacement]]></category>
		<category><![CDATA[mari]]></category>
		<category><![CDATA[maya]]></category>
		<category><![CDATA[mudbox]]></category>
		<category><![CDATA[renderman]]></category>
		<category><![CDATA[shader]]></category>
		<category><![CDATA[udim]]></category>
		<category><![CDATA[vfx]]></category>

		<guid isPermaLink="false">http://earlyworm.co.nz/?p=824</guid>
		<description><![CDATA[A renderman compliant displacement shader which supports multi-tile texture maps using the udim naming convention. The shader supports both displacement and bump mapping. ]]></description>
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		<title>Udim Constant Shader</title>
		<link>http://earlyworm.org/2011/udim-constant-shader/</link>
		<comments>http://earlyworm.org/2011/udim-constant-shader/#comments</comments>
		<pubDate>Mon, 21 Feb 2011 18:21:41 +0000</pubDate>
		<dc:creator>earlywill</dc:creator>
				<category><![CDATA[rebel cg]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[3Delight]]></category>
		<category><![CDATA[cg]]></category>
		<category><![CDATA[cyslice]]></category>
		<category><![CDATA[layout]]></category>
		<category><![CDATA[mari]]></category>
		<category><![CDATA[painting]]></category>
		<category><![CDATA[renderman]]></category>
		<category><![CDATA[shader]]></category>
		<category><![CDATA[texture]]></category>
		<category><![CDATA[udim]]></category>
		<category><![CDATA[uv]]></category>
		<category><![CDATA[zbrush]]></category>

		<guid isPermaLink="false">http://earlyworm.co.nz/?p=775</guid>
		<description><![CDATA[A renderman compliant shader (3Delight, PRman) for rendering multiple tile UV layouts - such as those used by programs such as Mari, Cyslice and Zbrush.]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Ground</title>
		<link>http://earlyworm.org/2010/the-ground/</link>
		<comments>http://earlyworm.org/2010/the-ground/#comments</comments>
		<pubDate>Mon, 16 Aug 2010 20:58:27 +0000</pubDate>
		<dc:creator>earlywill</dc:creator>
				<category><![CDATA[england]]></category>
		<category><![CDATA[photo]]></category>
		<category><![CDATA[lens]]></category>
		<category><![CDATA[olympus]]></category>
		<category><![CDATA[om]]></category>

		<guid isPermaLink="false">http://earlyworm.co.nz/?p=761</guid>
		<description><![CDATA[
People who work in camera stores love to tell you what is and isn't possible with a camera. Putting old manual lenses of varying make and model on modern digital cameras is one of their most beloved no-no's.]]></description>
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